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-ER- European Reloaded -ER-

Welcome to the website of European Reloaded -ER-

To read or post in the forum you must register.

You can only read our 'Info and Rules' forum unregistered.

Enjoy the European Reloaded CoD4 & CoD:WaW website.

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NEW NIEUW NEW NIEUW Teamspeak 3 -ER-Teamspeak 3 IP: eurots3.gameservers.com:9181

Call of Duty: World at War 1.5
ServerCall of Duty: World at War PC 1.5 notes:

•3 new MP maps: Banzai, Corrosion, Sup Pens!
•1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
•CO-OP hosts can now kick players from their lobby
•Improved dog spawning in MP
•Addressed an issue with Zombie pathing
•Fixed an instance of the player model displaying incorrectly
•Some unhandled exception errors have been addressed
•Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
•Added support for CODTV
•“cg_DrawFPS 1” now only displays FPS and cg ms/frame
•Added RCon command "teamstatus" to display players’ team information
•Mods: Added joinsquad script function
•Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
•Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
•Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
•Mods: Increased the amount of mods displayable in the Mods menu
•Mods: Fixed a crash related to the mod.arena file
Posted by webmaster on Monday, July 20 @ 09:36:25 MEST (4410 reads)
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Call of Duty: World at War PC Patch 1.4
ServerOur server runs now the 1.4 patch.

The full patch notes follow below:


3 new Multiplayer maps: Knee Deep, Nightfire, Station!
Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verruckt!
Improved spawning logic.
Auto balancing improvements. Players are no longer auto balanced while completing objectives.
Mods: IWD's can be placed in the usermaps folder.
Mods: Hold Breath / Sprint functions as intended.
Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
Fixed lag caused by shooting at tanks.
All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
Martyrdom no longer causes direct impact deaths in Hardcore modes.
"Bayonet jumping" has been disabled.
Posted by Hunter on Monday, April 13 @ 11:07:00 MEST (4357 reads)
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Call of Duty: World at War PC Patch 1.3
ServerOur server runs now the 1.3 patch.

Notes:

•/record and /demo enabled in MP.
•Server Log File improvements, including:
•Team Names on Kill loglines.
•Round Win and Loss.
•Timestamps.
•Additional action logging (took flag, destroyed headquarters, planted bomb, etc).
•Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 16 bit 48000 Hz.
•Screenshots no longer overwrite each other.
•Tweaked autobalance on select game modes.
Posted by webmaster on Thursday, March 05 @ 17:47:41 MET (4920 reads)
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Call Of Duty: World At War Serverupdate 1.2
ServerOur server runs now the 1.2 patch.

Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
Fixed exploits that allowed for power ranking servers.
Fixed router related server authentication errors.
Fixed HTTP Redirect functionality for downloading mods
Fixed sound device crashes stemming from Emulated Sound Devices
Fixed exploit which allowed players to color their name tag.
Hits now register properly while targeted player is leaning.
Enabled /cg_drawfps in multiplayer games.
Fixed command-line +connect functionality
/cg_fov no longer resets to the default value in between matches.
Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
"Accept Game Invite" is bound to its default key, F10.
Implemented fix for attempting to join password protected servers from the server browser.
Fine tuned Bolt-Action Rifles for balance.
Screenshots no longer overwrite each other.
Fixed various multiplayer map related issues and exploits.
Posted by webmaster on Saturday, February 07 @ 14:46:28 MET (4469 reads)
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Call Of Duty: World At War
ServerWe have a new Server online for CoD:WaW, we are changing settings on the way to make as many people happy as possible.

If you prefer some changes please make this know on our forum.

-ER-CoD:WaW server IP: 193.138.204.79:30950
Posted by Skywalker on Saturday, November 15 @ 01:17:10 MET (4531 reads)
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2 Members
CommunityMiss Smith and Machine Decided to leve the squad, to join an other.

We wish them good luck and fun there
Posted by Skywalker on Sunday, November 02 @ 10:33:03 MET (4524 reads)
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Call of Duty(R) - World at War(TM) Beta Multiplayer
ServerCall of Duty(R) - World at War(TM) Beta Multiplayer server is up,

iP 193.138.204.79:30950
Posted by webmaster on Friday, October 31 @ 10:30:30 MET (4884 reads)
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Serverupdate 1.7
ServerAlle servers zijn geupdate naar 1,7

Just a couple of weeks after the 1.6 patch we already have the Call of Duty 4 1.7 patch for PC players, download link is directly above this paragraph, and at the bottom of the page. Unfortunately this patch is much smaller and doesn’t contain any new maps for Call of Duty 4, only fixing a few technical exploits. Make sure you have the 1.6 patch installed for Call of Duty 4 before you download the 1.7 patch.

Here is exactly what the patch changes; it corrects an problem that allowed players to mess with console dvars on multiplayer server matches. It fixes a crash that happens when a Sabotage matches on Chinatown are tied and go into over time. Finally it corrects a language error where game icons would show up in English even if the original copy of the game was in a different language. Again no huge changes but it is important to download it so you can play on all servers and so Call of Duty runs more smoothly

Posted by webmaster on Sunday, June 29 @ 02:37:19 MEST (4485 reads)
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Servers geupdate naar 1.6
ServerAlle servers zijn geupdate naar versie 1.6.
Versie 1.6 heeft onder andere de nieuwe mappen:
Creek
Broadcast
Killhouse
Carrentan

Versie 1.6 is te vinden in onze downloadsectie
Posted by webmaster on Wednesday, June 04 @ 15:36:11 MEST (4385 reads)
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Servers down
ServerVanwege de update van CoD4 naar 1.6 zijn de servers tijdelijk down.
Posted by webmaster on Wednesday, June 04 @ 14:37:58 MEST (4480 reads)
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